Module · Engine client only
assets
Load the pictures and models your mod ships with, and make materials. Everything is freed when your mod stops.
assets.material(options?: any): Material
client only
Makes a material of your own.
local m = assets.material{ color = color("#c04020"), metallic = 0.2, roughness = 0.6 }assets.model(path: string): Model
client only
Loads a model from your mod (.glb, .gltf, .obj or .fbx) and returns what it contains.
local sphere = assets.model("models/sphere.glb")
log.info("triangles:", sphere.triangles)assets.texture(path: string, use?: string): Texture
client only
Loads a picture from your mod.
local icon = assets.texture("ui/icon.png")assets.usage(): any
client only
How much memory this mod's loaded files are using.