Physics first
If something looks like it should fly, float or break, it does. We would rather simulate it than fake it.
About us
Ivyture is an independent game studio from Tallinn, Estonia. We make games about building things and seeing what happens next.
Our story
We have always loved games where the fun comes from what you make, not from what you were handed. The moment a contraption you built from scratch actually drives off, lifts into the air, or spectacularly falls apart is hard to beat.
Ivyture exists to make more of those moments. Our first game, Project Avion, is a sandbox where every block has weight, every wing makes lift and every crash has consequences, because the world runs on physics instead of shortcuts.
We are a small, independent team, and we build in close contact with the people who play. If you have an idea, a bug, or a creation you are proud of, we would love to hear from you.
What we care about
If something looks like it should fly, float or break, it does. We would rather simulate it than fake it.
We build the toolbox, not the answers. The best vehicles in our game will be the ones we never thought of.
A documented modding API, safe for players by default, so the community can take the game further than we could alone.
We read what you send us. Feedback, bug reports and wild ideas shape what we build next.
Where we are
Short, because we are just getting started.
Registered in Tallinn, Estonia, to publish our own games.
Physics, building tools, water, planets and modding, all coming together in one sandbox.
The first players are building, flying and breaking things in the closed alpha playtest, and telling us what to fix next.
A store page, and many more players building things we could never have imagined.
Press, partnerships, content creators, or just saying hi: write to us and we will get back to you.